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Chupan Chupai

1 brief 2 making 3 results

A futuristic game of hide and seek across India



A collaborative exhibition with like-minded futurists about the future city.

Chupan Chupai is a short film installation that combines environment design and cinema in an exhibition format. The project was developed for the ‘Future Perfect’ exhibition as part of the 2013 Architecture Triennale in Lisbon, Portugal and was presented by DAZED as part of the ‘Visionaries’ series.

In a near future heavily influenced by the imminent boom of the Indian subcontinent, an emerging technology and economic superpower has developed into a new digital city. The film follows a group of young children as they play a game of hide and seek (Chupan Chupai) in the bustling streets of this smart city. Through their play the children discover how to hack the city, opening up a cavernous network of hidden and forgotten spaces, behind the scenes of everyday streets.



We built interactive environments, technological tattoos and surveillance drones.

The viewer is invited to explore the smart city as the children’s interaction with their built environment unfolds. The design of the future city fuses technology and built matter as one programmable environment. Using gestures and signs as a language, the project takes the concept of gesture-based control to the level where we can interact and control all elements of the built environment, creating a symbiosis between technology and the city. The film splits the physical architecture of the city into two categories; the synthesised lived-in city, and its organic wild undergrowth.



A dynamic exhibition space, combining design, cinema and installational art.

The exhibition was held in the Museu da Electricidade, an old power station on the bank of the Tagus River, and was part of the 3rd Lisbon Triennale. The project was shot on location in India and used a mixture of animation and visual effects to embellish the design of the city and locations that are pictured.

We created a novel cinematic approach to the children's hide and seek game, where we used split screen to follow each child. When caught, their screen disappeared until only one remained.
Jonathan Gales


Lisbon Triennale
Factory Fifteen
Jonathan Gales Director / DOP
Paul Nicholls Director / Script
Liam Young Production / Script
Tim Maly Script